tag:blogger.com,1999:blog-4238726274491709714.post8646596221999166096..comments2023-09-29T08:15:23.694-07:00Comments on Kharne: Arguments for and against Stamina as a statUnknownnoreply@blogger.comBlogger3125tag:blogger.com,1999:blog-4238726274491709714.post-10777726518969260312010-07-21T04:38:24.205-07:002010-07-21T04:38:24.205-07:00I have a sneaking suspicion that although having l...I have a sneaking suspicion that although having lots of stats is worthless, players enjoy it anyway. Maybe it just feels good to have strength, Dex, Int, Wis, Con, personality and luck, even if they're essentially not needed?xhttps://www.blogger.com/profile/16975155112376401356noreply@blogger.comtag:blogger.com,1999:blog-4238726274491709714.post-88719528501180785292010-07-07T18:04:44.651-07:002010-07-07T18:04:44.651-07:00Since you already have a strong single stat to cla...Since you already have a strong single stat to class matching (Basher:Str, Sneak:Dex, Adept:Int), can it serve an interesting role as a cross class stat? I.E. determines: min health when poisoned, # of rounds of running, rate of hunger, etc.<br /><br />That being said, I agree with much of the pro/con wisdom already posted on the related entries. Having felt the burden of overly ambitious projects, 3 stats & playable is more rewarding than 4 or more stats & unfinished.Pikalekhttps://www.blogger.com/profile/02645511683636916335noreply@blogger.comtag:blogger.com,1999:blog-4238726274491709714.post-77471399680623193942010-06-18T05:05:01.994-07:002010-06-18T05:05:01.994-07:00Sounds good, though just to mention it, ToME 4 is ...Sounds good, though just to mention it, ToME 4 is doing some rather keen experimentation with Stamina and other gamestyle altering forces between the various classes ingame so far. Perhaps check out the latest beta just to poke some of it with a stick?Brian Jeffearshttps://www.blogger.com/profile/15444299963610329817noreply@blogger.com