Showing posts with label Ghosts. Show all posts
Showing posts with label Ghosts. Show all posts

Tuesday, 20 October 2009

Ahem...

That's me told off...both DoomRL and Lambdarogue have achievement systems.

I've also been thinking about a couple of minor other features: stairs, and player ghosts. Adjacent monsters should be able to climb stairs with the character, and ghosts should retain a proportion of the gold and an item or two as reward for the character killing them.

And I should really play some of the roguelikes I mentioned here.