Sunday, 30 August 2009

Zoom!

One of the last things left on the UI to do is to implement a real-time zoom:


Ideally, I'd like this to be controllable via the Scroll-Wheel of the mouse as well as with keyboard shortcuts.

8 comments:

ZIZ said...

thats awesome. scroll wheel control would be great since thats how zoom is usually controlled in other apps. btw is there a way to load tiles for kharne yet or are we stuck in ascii land?

Karmatic said...

Running the latest version of Kharne and cannot complete creating a character:

Access violation at address 00404DD7 in module 'Kharne.exe'. Read of address 069A0384.

I get this error when I pick my Class and click next. I am running Windows 7.

ZIZ said...

I've run into this later on in the start of the game (in xp tho)

Dave said...

I think this is caused by a problem with the way I call the character creation DLL - one of the things I've got to do in the near future is to remove the DLL entirely and integrate the character creation into the main form.

Dave said...

Oh, there WILL be tiles at some point in the future - the framework has been coded to handle them, but its currently not used.

Karmatic said...

Dave,

Is there a better place for bug reports in the future?

Dave said...

Yes, I'll be setting up a bugtracket etc when I release the code into the MPL

Karmatic said...

It appears that when I press a (vi) key to move once I move twice from time to time