Sunday, 10 July 2011

Refactoring again

Anyone remember the Great Code Refactor of 2009? I suspect there will be a sequel - the Great Code Refactor of 2011, Son of the Great Code Refactor. Looking at a lot of the code for combat, as I implement better monster AI and spells, I'm going to have to rewrite and refactor it. Still, its all good, I have plenty of ideas on how to do this, and it will cut down strongly on code size and complexity.

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